Explore this course

Group Foundations Course

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Foundations of a Story

Skills
  • Mood boards; visual cues from covers
  • Objectives & Embodiment; Protagonist vs Antagonist
  • Identity exploration; moral ambiguity; perspective
  • Publish and share a game
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Adversity Makes the Hero

Skills
  • Change the game world feel
  • Resilience through adversity
  • Strengths and Backstories
  • Before/after ink sketch challenge
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Teamwork & The Side Spotlight

Skills
  • Coding - Getting started
  • Peer connection, interdependence
  • Contagionists, side characters, love interests
  • Design a side character that shifts narrative
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The Arc of Change

Skills
  • Fundamental coding concepts
  • Personal growth as cyclical
  • Select a story arc and embed super objectives
  • World-building, arc scenes, thumbnailing
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What’s Really Being Said?

Skills
  • GUI - Game displays
  • Subtext, emotional awareness
  • Subtext-heavy scripting and roleplay
  • Gesture + expression panels, comic covers
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Worldbuilding Together

Skills
  • 3D models
  • Collaborative world-building, group storytelling
  • Team-created narrative zones
  • Group maps, concept sketches, setting detail
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Squad Goals

Skills
  • Game and film covers
  • Belonging, group identity, inclusion
  • Co-created characters from shared world
  • Squad poses, 3D modeling for figurines
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From Idea to Impact

Skills
  • Different technical progression paths
  • Self-reflection, self-expression, closure
  • Epilogues and final reflections
  • Figurine painting, scene polishing