Explore this course
Group Foundations Course
Foundations of a Story
- Mood boards; visual cues from covers
- Objectives & Embodiment; Protagonist vs Antagonist
- Identity exploration; moral ambiguity; perspective
- Publish and share a game
Adversity Makes the Hero
- Change the game world feel
- Resilience through adversity
- Strengths and Backstories
- Before/after ink sketch challenge
Teamwork & The Side Spotlight
- Coding - Getting started
- Peer connection, interdependence
- Contagionists, side characters, love interests
- Design a side character that shifts narrative
The Arc of Change
- Fundamental coding concepts
- Personal growth as cyclical
- Select a story arc and embed super objectives
- World-building, arc scenes, thumbnailing
What’s Really Being Said?
- GUI - Game displays
- Subtext, emotional awareness
- Subtext-heavy scripting and roleplay
- Gesture + expression panels, comic covers
Worldbuilding Together
- 3D models
- Collaborative world-building, group storytelling
- Team-created narrative zones
- Group maps, concept sketches, setting detail
Squad Goals
- Game and film covers
- Belonging, group identity, inclusion
- Co-created characters from shared world
- Squad poses, 3D modeling for figurines
From Idea to Impact
- Different technical progression paths
- Self-reflection, self-expression, closure
- Epilogues and final reflections
- Figurine painting, scene polishing